.nds
.thumb

.include "armips/include/animscriptcmd.s"

.include "asm/include/abilities.inc"
.include "asm/include/items.inc"
.include "asm/include/species.inc"
.include "asm/include/moves.inc"

.create "build/move/move_anim/0_026", 0

a010_026:
    initspriteresource
    loadspriteresource 0
    loadspriteresource 1
    loadspriteresource 2
    loadspriteresource 3
    loadspritemaybe 4, 0, 0, 0
    loadspritemaybe 5, 0, 1, 1
    loadspritemaybe 6, 0, 2, 2
    loadspritemaybe 7, 0, 3, 3
    callfunction 78, 1, 0, "NaN", "NaN", "NaN", "NaN", "NaN", "NaN", "NaN", "NaN", "NaN"
    loadparticle 0, 57
    waitstate
    unloadspriteresource
    resetsprite 0
    resetsprite 1
    resetsprite 2
    resetsprite 3
    callfunction 52, 3, 3, 24, 258, "NaN", "NaN", "NaN", "NaN", "NaN", "NaN", "NaN"
    addparticle 0, 2, 17
    cmd37 6, 0, 2, 6, 1, 4096, 0, "NaN", "NaN"
    cmd37 5, 3, 0, 0, 0, 0, "NaN", "NaN", "NaN"
    waitstate
    callfunction 52, 3, 3, -24, 258, "NaN", "NaN", "NaN", "NaN", "NaN", "NaN", "NaN"
    playsepan 1846, 117
    waitstate
    wait 20
    addparticle 0, 1, 4
    addparticle 0, 0, 4
    callfunction 36, 5, 1, 0, 1, 2, 264, "NaN", "NaN", "NaN", "NaN", "NaN"
    playsepan 1827, 117
    waitparticle
    unloadparticle 0
    end

.close
